I build things to find out how they work.

I'm a student at Maria-Theresia-Gymnasium in Munich and finish school in 2028. Since October 2025 I've also been studying computer science at TUM through the early-study programme (Frühstudium Informatik). So far I've taken Einführung in die Informatik (EIDI), Grundlagenpraktikum Programmierung (PGDP), Einführung in die Softwaretechnik (EIST) and Funktionale Programmierung und Verifikation (FPV).

I like projects that are hard, need some creativity and come with a good team. Most of mine mix software, electronics and media, and I enjoy all of it: getting the hardware right, writing firmware, redesigning an interface or editing messy footage. I get bored when I only work on one part.

Most of what I know I learned by getting something wrong first. When my Ender 3 V2 printed uneven layers, I took the whole printer apart to fix the frame, and the real problem turned out to be flow calibration. My physics engine kept gaining energy until I found I was applying every collision impulse twice. With TaskMinder, we put rough early versions in front of classmates on purpose, because watching them get stuck taught us more than polishing in private would have.

Sometimes the answer is that an idea doesn't work. I built a QR-based room planner for my school: you scanned a code outside a room and saw its current timetable, so changes didn't mean replacing paper signs. It worked, but it needed upkeep and depended on students being able to use their phones.

At Kanghui Technologies in 2022, I built parts of a Python measurement and testing system for a heart-screening device. At Rohde & Schwarz in 2024, I learned how electronic devices are tested and calibrated in the lab. The same year at FabLab München, I maintained the 3D printers and helped teach courses.

I'm now in my third year of leading weekly CAD, 3D-printing and robotics courses for groups of 6 to 10 students. The feedback I care about most is someone telling me what they liked, used or learned from something I made.

I've been interested in space for as long as I can remember, and channels like BPS.space made building a rocket feel possible. That's where Astraeus 1 comes from, a model rocket with its own flight computer. The theory side shows up in competitions: I reached round two of the German selection for the International Physics Olympiad and the International Olympiad on Astronomy and Astrophysics in 2026. I also compete in maths and computer science. The full list is on the recognition page.

Outside engineering, I've played piano for 13 years and tennis for 8. I also film and take photos, which started with Der Geist Thomas, a school horror film we shot in a 48-hour challenge.

Right now I'm turning the Astraeus schematics into a PCB and continuing work on the rocket. Slowly, I'm also getting TaskMinder ready for App Store approval and push notifications.